Gameplay in action


This collection of videos presents a gameplay continuum, demonstrating various forms of gamification to change depressed mentality into open, curious, constructive and even entrepreneurial mentality

The video collection offers 110 minutes of practical demonstrations of gameplay in action and can be used as key material (for inspiration and guidance) among adult education professionals as well as long-term unemployed

You can find more details about this gameplay and its sessions in the document Gamification Mechanics at Work in the “good practices of gamification for long term unemployed” section.

Icebreaker gameplay

– This 12 minute video demonstrates how gamification can be used to break the ice with groups of long-term unemployed expected to be somewhat sceptic towards such activities


Listening to Anger

– This 14 minutes video demonstrates how gamification can be used to allow groups of long-term unemployed to open up their frustration and anger and start working with it


Curiosity gameplay

– This 16 minutes video demonstrates how gamification can be used to transform frustration and anger and other depressed unemployment feelings into curiosity


Motivation gameplay

– This 15 minutes video demonstrates how gamification can be used to create new motivation among long-term unemployed, based on the emerging curiosity and openness towards new perspectives


Community gameplay

– This 21 minutes video demonstrates how gamification can be used to direct the new and emerging motivation towards real-life change: looking at the community, what it needs, what it might offer unemployed, what kind of entrepreneurial actions unemployed might take to change their situation


Key Witnesses gameplay

– This 19 minutes video demonstrates how gamification can be used to bring in the experience of real people having struggled their way out of difficult social and economic situation and have succeeded in creating something new and useful for themselves


Concluding thoughts and reflections

– This 13 minutes video offers collective reflections on the lessons learned from the gameplay from Icebreaking to Key Witnesses