WHY GAMIFICATION FOR THE EMPOWERMENT AND CAPACITY BUILDING OF LONG-TERM UNEMPLOYED?


Why gamification for long-term unemployed?

In this small paper we explain briefly why it is relevant and necessary to learn
how to use some gamification principles and mechanics to empower long-term unemployed.

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Gamification for overcoming dead-end situations

Gamification for overcoming dead-end life and work situations - inspiration scenarios
for adult educators and mentors.
The paper basically offers guidance for institutions working with hard-to-reach
adults to innovate their empowerment or traditional approaches by exploiting the great
potentials of gamification. The guidance is not presented in the form of a long
methodological paper, but in the form of gamified scenarios.

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What is gamification?

In this 15 minutes video project partner Oscar Garcia from Cookie Box Barcelona offers
an introduction to what gamification is and what the key principles are.

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The Gamification project explained – in Finnish

Our Finnish audiences might wish to engage in this practical and illustrative description of the Gamification project and some of the challenges connected to gamification practice.

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The Gamification project explained – in French

Our French audiences might wish to engage in this practical and illustrative description of the Gamification project and some of the challenges connected to gamification practice.

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What is social gamification?

This document presents and discusses the challenges connected to gamification mechanics going beyond the controlled situation of gamification for changed mentality in groups or teams, thereby taking gamification mechanics to real-life community taking action to follow-up the mentality change

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The House of Change

This fictional scenario offers inspiration on how to step-by-step build capacity among long-term unemployed to change their situation and take entrepreneurial action

The scenario was used to inspire adult education professionals in the Gamification project

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The gamification of life

This small and slightly provocative paper was produced to explain that gamification can be linked to the very basic structures in 21st century life, thereby offering a deeper understanding of the potentials of gamification for mentality and life change

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What are you going to do about it?

A short-paper aiming to inspire a direct way to address unemployed unwilling or hesitating to engage in new activities

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The Juice

The short paper is created to explain in a very straightforward way what we see as the core ideas in entrepreneurial capacity building and gamification for long-term unemployed

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Social Mario

A small Mario-game inspired paper explaining what gamification in the community might mean – described in a different way than in the long methodological papers.

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Snakification

A narrative based on the initiatives in the Corviale community in Roma, describing in detail how gamification can take place in communities and through the very important step-by-step game level approach – known from the classic digital games

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Mission impossible

The paper addresses the paramount challenge: how are gamification and innovation put to work in difficult social and economic contexts, such as in Bistrita Romania and similar communities?

The paper links to Gamification in a small Romanian community in section B

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